#import <Foundation/Foundation.h>


@interface FableZealModel : NSObject

//: Properties here
@property (nonatomic, assign) CGFloat blossomYieldElevate;

//: lullabyJourney
@property (nonatomic, assign) CGFloat nirvana;

@property (nonatomic, assign) NSInteger jewel;

@property (nonatomic, copy) NSString *zephyrNirvana;

//: lush
@property (nonatomic, copy) NSString *illuminateNostalgia;

@property (nonatomic, copy) NSString *leapfrog;

//: whisper
@property (nonatomic, assign) CGFloat echo;

//: quest
@property (nonatomic, strong) NSArray *marbleMergeLuminous;

//: apex
@property (nonatomic, strong) NSNumber *wonderVirtuousZeal;

@property (nonatomic, strong) NSNumber *marvel;

//: radiateBrighten
@property (nonatomic, strong) NSNumber *apexLullabyHammer;

//: flourishBreezeCactus
@property (nonatomic, assign) NSInteger virtuous;

//: kaleidoscope
@property (nonatomic, copy) NSString *xenonNightfall;

//: riddleArchiveEmbark
@property (nonatomic, assign) BOOL yawn;


//: 随机方法
+ (void)lullabyglistenWonderZenith:(NSString *)magnitudeIdeal;

- (NSString *)embarkPioneerDriftwoodopusFlourish:(NSString *)cactusLaughterEuphoria;

- (void)juggleelevate:(NSString *)abandonJoyousFeast;

- (void)yonderelevate:(NSString *)quest;

- (NSArray *)melancholyinfinite:(NSString *)humbleMagnitudeZipper;


@end